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- DirectShow Sample -- CutScene
- -----------------------------
-
- Usage:
-
- cutscene <media filename>
-
- Description:
-
- Cutscene is a simple fullscreen movie player sample that enables you to
- add movie playback to your application without needing to learn the
- specifics of DirectShow programming.
-
- The application's WinMain() calls PlayCutscene(), a generic function that
- you can use to add easy playback of movies or cutscenes to the beginning
- of your game. All of the code needed for movie playback is contained
- within cutscene.cpp and cutscene.h and can be added to your project.
-
- Cutscene creates a hidden window to handle keyboard input. A user can
- press SPACE, ENTER, or ESCAPE keys to cause the playback to end.
- When playback ends, the window is destroyed.
-
- Return values:
-
- If movie playback continues to the end without error,
- PlayCutscene() returns S_OK.
-
- If movie playback is interrupted by the user, PlayCutscene returns S_FALSE.
- (S_FALSE is not an error and will not fail in the FAILED() macro.)
-
- If there is an error, PlayCutscene returns an HRESULT error code.
-
-